Running Projects


"Seamless Human-Robot Interaction in Dynamically Changing Environments" (SHRINE)

The SHRINE project is located in the field of robotics research with an emphasis on the interdisciplinary field of human-robot interaction. The project aims at providing future robots with interactive capabilities similar to those of humans. Joint action of humans and robots sharing one world is to be facilitated.

Finished Projects

Cluster of Excellence "COTESYS"

"Cognition for Technical Systems" (CoTeSys)

The CoTeSys cluster of excellence investigates cognition for technical systems such as vehicles, robots, and factories. Cognitive technical systems are equipped with artificial sensors and actuators, integrated and embedded into physical systems, and act in a physical world. They differ from other technical systems in that they perform cognitive control and have cognitive capabilities.

MOBOT Project

"Intelligent Active MObility Assistance RoBOT integrating Multimodal Sensory Processing, Proactive Autonomy and Adaptive Interaction" (MOBOT)

The MOBOT project aims at supporting mobility and thus enforcing fitness and vitality of elderly by developing intelligent active mobility assistance robots for indoor environments that provide user-centred, context-adaptive and natural support.

ReMeDi Project

"Remote Medical Diagnostician" (ReMeDi)

The ReMeDi project addresses telediagnostics in clinical environments by developing a multifunctional robotic device, which allows performing a real remote physical and ultrasonographic (USG) examination. Our goal is to make the ReMeDi robot user-friendly for physicians and acceptable to patients by enhancing (tele-)presence with intelligent autonomous features.


"Being in Augmented Multi-Modal Naturally-Networked Gatherings" (BEAMING)

BEAMING is the process of instantaneously transporting people (visitors) from one physical place in the world to another (the destination) so that they can interact with the local people there. This is achieved through shifting their means for perception into the destination, and decomposing their actions, physiological and even emotional state into a stream of data that is transferred across the internet.

VERE Project

"Virtual Embodiment and Robotic Re-Embodiment" (VERE)

The VERE project is concerned with embodiment of people in surrogate bodies so that they have the illusion that the surrogate body is their own body - and that they can move and control it as if it were their own. This Integrated Project aims at dissolving the boundary between the human body and surrogate representations in immersive virtual reality and physical reality.

EU-Project "IURO"

"Interactive Urban RObot" (IURO)

The EU-project IURO developed a robot that autonomously finds its way to pre-defined places, people or items in quickly changing environments. The IURO robot is not reliant on maps, gps or other other predefined knowledge. Route descriptions are acquired merely through proactive communication with passers-by.

SFB 453 "High Fidelity Telepresence and Teleaction"

"Sonderforschungsbereich 453" (SFB453)

Telepresence is reached, when technical means enable a human operator to be present in another, removed or not accessible remote environment with his subjective feeling. Teleaction means that this human operator is not only passively present, but that he can also actively intervene at the distant place. These impressions are realistic when the human operator is no longer able to differentiate easily whether his sensory impressions and the feedback of his activities result from direct interaction with the reality or by means of technical means.


"Multi-modal Immersion into Interactive Virtual Environments" (IMMERSENCE)

IMMERSENCE overall objective is to enable people to freely act and interact in highly realistic vitual environments with their eyes, ears and hands. The key-word is multi-modal: Human senses shall be integrated into a single experience allowing comprehensive immersion.

EU-Project "Cyber Walk"

"Cyber Walk"

Despite recent improvements in Virtual Reality technology hardly any satisfactory solutions exist that enable users to physically walk through virtual environments in a natural way. In this project our goal is to significantly advance the scientific and technological state-of-the-art by enabling quasi-natural, unconstrained, and omni-directional walking in virtual worlds.


"Robot at Collaborative Working Environment" (Robot@CWE)

The main objective of this STREP is to research and demonstrate integrative concepts of advanced robotic systems, to be seen as collaborative agents, in various environments working together with humans. ROBOT@CWE will design suitable architectures and technologies to achieve this goal.